
Features:
- RV560 80nm process
- Vertex and Pixel Shader 3.0
- 10bit Native Display Quality
- Dynamic Flow Control
- 128-bit FP32 Processing
- 1024 instruction slots Shaders
- 128-way Ultra-threaded dispatch processor
- 256-bit Ring Bus
- High Dymanic Range rendering
- All stage Trilinear (16X) Anisotropic Filtering
- Full (HQ) Anisotropic Filtering
- 12X Temporal Max. MSAA
- 6X Adaptive AA
- Parallax Occlusion Mapping
- 12-tap error-free Dynamic Soft Shadows
- RMX/RMC
- H.264 Accelerated
- DL-DVI
- CrossFire support
- DirectX® 9 and OpenGL® supported