|
Company of Heroes: Opposing Fronts |
|
|
|
Written by Rodney Reynolds
|
|
Tuesday, 23 October 2007 |
|
"DirectX 10 rendering in Opposing Fronts, however, is a disappointment. For the very minor visual changes and quality improvements, the performance plummets to unplayable levels, even with the most powerful and expensive setups on the market today. It's also a case of misleading marketing: although DirectX 10 didn't make it into the game's original release, much of the post-launch hype has been about DX10 improvements. While early reviews of the DX10 patch to the original game expressed excitement about the changes, they did so after taking a magnifying glass to the game's cutscenes and the built-in benchmark." ~yougamers.com
|