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Windows Vista 3D Graphics Performance Print E-mail
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Written by Rodney Reynolds   
Tuesday, 29 May 2007
PART 2:
"In part two, our focus is on NVIDIA's performance for their GeForce 7 series of DirectX 9 parts, making our analysis this time around arguably more important than that of part one, simply due to the amount of criticism NVIDIA has suffered on account of the quality of their early Windows Vista drivers. After such a poor start, NVIDIA have been pushing hard to release frequent driver updates, meaning that we've very quickly moved from ForceWare 100 onto the ForceWare 150 series drivers being used today. These drivers supposedly have a vast number of bug fixes and performance improvements over earlier drivers, so just how well will they stack up against the company's latest WHQL Windows XP driver, which is now beginning to show its age itself as this OS has been somewhat abandoned while NVIDIA focus on Vista." ~elitebastards.com

PART 1:
"Unless you've been living under a rock during 2007 so far, you'll doubtless have noticed that on January 30th, Windows Vista was finally released to the general public. Since then, we've been hearing plenty about Microsoft's new Operating System, and one of the hottest talking points has been the state of various companies Windows Vista drivers. Much of that particular focus has been on graphics drivers, and ATI and NVIDIA's efforts on that front - Despite putting plenty of work into their Vista drivers, both firms have come under fire for various bugs and performance issues (although admittedly NVIDIA far more so). We're now more or less four months down the line from Windows Vista's retail release, so just what standards have the two graphics IHVs managed to reach with regard to driver quality in that timeframe? Over the next few weeks, we'll be finding out in what should be a four-part affair, covering both ATI and NVIDIA's DirectX 9 and 10 graphics boards respectively." ~elitebastards.com

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