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Written by Rodney Reynolds
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Monday, 23 July 2007 |
"Because of the improved scale that Source offers, we are able to
make areas of the facility more to a real-world scale, because we have
more room and more power to work with. This is evident in areas like
Surface Tension, which could, in terms of scale measurement, be on par
with a real-world facility of a similar nature. Levels have the most
leeway in terms of relating to their original counterparts, though, and
that's one department where what you see in Half-Life won't necessarily
always match up with Black Mesa. These changes are all being done with
logic and visual quality as their backing, though, so it'll still look
damned good." ~yougamers.com
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