L4D 2: PAX Interview

Tagged: Left 4 Dead, Gaming
Source: Shack News - Read the full article
Posted: 3 years 36 weeks ago

Along with many Shackers, the staff here has been hoping for a theme park campaign for some time. In fact, we even asked Valve writer Chet Faliszek about it at E3. "Are you guys taking pictures from our office or something?" he said in response, laughing. "Um... there's some stuff we'll be talking about later." Fast forward to PAX, and we've got our hands on a theme park campaign in Left 4 Dead 2, the wonderfully off-beat Dark Carnival. Surprise! Unfortunately, it wasn't all fun and games with Faliszek this time around. In fact, there were a few tears. And it's all your fault. But he doesn't want your sympathy--just a chance. Read on for some talk of the game, and an explanation of this goofy tease. Shack: I have to tell you, just after Left 4 Dead was released last year, there was a thread on Shacknews that someone started asking what people wanted next from Valve as far as new levels. One of the first responses was a theme park campaign, and the second response was me agreeing. Chet Faliszek: We did it for you. Shack: Yeah? That's really what I'm asking. Chet Faliszek: We saw that and said, "How can we not deliver?" Shack: Well, thanks! But seriously, what was the inspiration behind this campaign? ....

 

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